It would be cool if SKUME had...
It has been quite a while since there was some talk about SKUME(Solomon's Keep Ultimate Metal Edition). So I thought it would be fun to fantasize some features that would be really cool addition for SKUME. Here are the stuff that would be cool if SKUME had:
I know durability is a ridiculous feature that only masochists love and I don't want it to be added on normal mode at least. But for the hardcore mode, it would be an excellent addition. This makes the hardcore game more challenging and unique from the normal mode. Also, by having a durability for each equipment, this make players to strategically use their equipment instead of "I got the op ring therefore i win". Of course if you are going to add durability, players should definitely gain more equipment compared to normal mode.
Rivals are npc that are same class as you are(for example, if you are a paladin, your rival is a paladin) and appears on randomized event. These rivals may randomly aid you in the boss battle or in a trap room, lie on the ground asking you to help, or even become a boss monster by Solomon's magic. It is possible that these rivals might take some of your precious exp that you could have gotten but in the end, they will give those exp back in some form of event or boss battle. Mostly, the rivals will end up dead by being bad at this game, player leaving them to die, helping player agaisnt a boss battle, or dealing massive damage to Solomon before he slices them into half. Whether the rival dies or somehow lives, the rival will eventually give a legendary item no matter what you do with 'em(If you only get legendary item for making them die, you will learn how evil we players truly are). It will be a bit annoying to program but I think it will make the game more interesting.
This feature allows players to repick their skills they have picked once for each difficulty(except the student difficulty). It is basicallybecoming level 1 and then gain the n level(n=current level) and pick skills. Unlike Bribe destiny, it is possible that you would get skills that you do not want. By having this feature, players will have a second try on any mistakes they have done or attempt wacky builds. This feature was inspired the the similar one on Korean MMORPG Talesweaver.